Abstract: Background. Many learning environments are quickly deserted by learners, even if they are efficient. Gamification of learning environments is a recent approach used to enhance learners' motivation and participation. Aim. One issue with this approach is that people have various expectations and react differently faced with specific game mechanics. So, an important goal lies in automatically adapting game mechanics according to player types. In this paper, we study the gaming features that can be adapted in learning environments and the player mo...
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Topics: 
Human–computer interaction
Multimedia