Abstract: Adhering to contemporary requirements for reduction of cadaveric training of medical trainees we have developed a prototype augmented reality environment which investigates complex anatomical sections. A human 3D model has been implemented in order to facilitate educational tactics presented in a Virtual Reality (VR) environment. Opting for a sophisticated approach of interaction, the interface elements are based on simplified visual representation of real anatomical elements, and can be operated through haptic devices and surround auditory cue...
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Topics: 
Human–computer interaction
Multimedia