Note: The reference list may be incomplete. This list contains all references that BIP software was able to retrieve.
Summer Students in Virtual Reality
Virtual Reality · 1993
       
N/A
Computer Animation and Virtual Worlds · 2009
       
ClearPath
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation - SCA '09 · 2009
       
Dynamic spatial analysis of urban sprawl through fractal geometry: the case of Istanbul
Environment and Planning B: Planning and Design · 2011
       
Games, Learning, and Society
N/A · 2012
       
Aggregate dynamics for dense crowd simulation
ACM Transactions on Graphics · 2009
       
Parameter estimation and comparative evaluation of crowd simulations
Computer Graphics Forum · 2014
       
Reciprocal n-Body Collision Avoidance
Springer Tracts in Advanced Robotics · 2011
       
A statistical similarity measure for aggregate crowd dynamics
ACM Transactions on Graphics · 2012
       
Virtual Reality: An Instructional Medium for Visual-Spatial Tasks
Journal of Communication · 1992
       
Deploying general-purpose virtual research environments for humanities research
Philosophical Transactions of the Royal Society A: Mathematical, Physical and Engineering Sciences · 2010
       
Talk and embodiment in collaborative virtual environments
Proceedings of the SIGCHI conference on Human factors in computing systems common ground - CHI '96 · 1996
       
Finding the Building in Wayfinding
Environment and Behavior · 1990
       
The PAG Crowd: A Graph Based Approach for Efficient Data-Driven Crowd Simulation
Computer Graphics Forum · 2014
       
A Data-Driven Framework for Visual Crowd Analysis
Computer Graphics Forum · 2014
       
Cognitive and Usability Issues in Geovisualization
Cartography and Geographic Information Science · 2001
       
SteerBench: a benchmark suite for evaluating steering behaviors
Computer Animation and Virtual Worlds · 2009
       
Interactive Geometric Simulation of 4D Cities
Computer Graphics Forum · 2009
       
Being a part of the crowd: towards validating VR crowds using presence
AAMAS · 2008
       
A synthetic-vision based steering approach for crowd simulation
ACM Transactions on Graphics · 2010
       
Controlling Individual Agents In High-density Crowd Simulation
SCA · 2007
       
Cellular Automata and Urban Simulation: Where Do We Go from Here?
Environment and Planning B: Planning and Design · 2001
       
Steerfit: Automated Parameter Fitting For Steering Algorithms
SCA · 2015
       
Continuum crowds
ACM Transactions on Graphics · 2006
       
Virtual reality learning environments: potentials and challenges
ACM SIGGRAPH Computer Graphics · 1991
       
UrbanSim: Modeling Urban Development for Land Use, Transportation, and Environmental Planning
Journal of the American Planning Association · 2002
       
Social force model for pedestrian dynamics
Physical Review E · 1995
       
Group Modeling: A Unified Velocity-Based Approach
Computer Graphics Forum · 2016