Abstract: In this study, we developed a workflow for the construction of WebGL rendering and interactive visualization of forest landscapes from GIS and forest simulation datasets. We constructed a realistic virtual forest environment for our study site in Virginia. This Web3D virtual environment, built with X3DOM and HTML5, is capable of fast real-time rendering and walk-through simulation based on two Level of Details (LOD) switching techniques, and interactive over mainstream web browsers without a plugin. We explored the performance of a navigation a...
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Topics: 
Human–computer interaction
Computer graphics (images)