Abstract: Emotion recognition is usually achieved by collecting features (physiological signals, events, facial expressions, etc.) to predict an emotional ground truth. This ground truth is arguably unreliable due to its subjective nature. In this paper, we introduce a new approach to measure the magnitude of an emotion in the latent space of a Neural Network without the need for a subjective ground truth. Our data consists of physiological measurements during video gameplay, game events, and subjective rankings of game events for the validation of our m...
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Topics: 
Artificial intelligence
Machine learning