Abstract: Research has revealed high accuracy in the perception of gaze in dyadic (sender–receiver) situations. Triadic situations differ from these in that an observer has to report where a sender is looking, not relative to himself. This is more difficult owing to the less favourable position of the observer. The effect of the position of the observer on the accuracy of the identification of the sender's looking direction is relatively unexplored. Here, we investigate this, focusing exclusively on head orientation. We used a virtual environment to en...
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Topics: 
Computer vision
Artificial intelligence
Communication