Abstract: International audience; This paper introduces to Class-Card, a role-playing simulation allowing pre-service teachers to experience a large part of the instructional process, from planning, to post-active phases. The players first have to perform a cognitive analysis of the learning tasks of a lesson, then they are faced with disruptive events they react on, guided by theoretically-sound frameworks. We examined seven pre-service teacher students using Class-Card on five simulations. The results show that participants were engaged in rich decisio...
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Topics: 
Mathematics education
Multimedia